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CollapsibleContainer 1.2.0 2D Tools 4.1 Community

Submitted by user ArshvirGoraya; MIT; 2026-06-09

- Adds a `CollapsibleContainer` node into the Godot game engine.

- Hide/reveal any `Control` node childed to the `CollapsibleContainer` node with or without a tween.

- Preview folding/unfolding directly in the editor!

- Customize open/close sizes, with automatic adjustment to a desired node's size.

- Customize open/close directions (e.g., top, bottom, left, right, top-bottom, etc.).

- Customize open/close dimensions (e.g., width, height, both).

- Customize ease/tween transition types and timing.

- Signals provided for `CollapsibleContainer` state changes.

- Documentation built into the Godot editor: quickly find and understand any `CollapsibleContainer` function.

- Useful example scenes provided to get you started.

- For issues or more information: https://github.com/ArshvirGoraya/Godot-Collapsible-Container

> Godot now has a builtin `FoldableContainer` node but it cannot be opened or closed with easing functions which this plugin offers.
> Godot's `FoldableContainer` and this plugin's `CollapsibleContainer` are NOT the same.


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