Godot XR Handtracking Toolkit 1.1.1 3D Tools 4.2 Community
Submitted by user RevolNoom; MIT; 2024-03-24
See README.md for more details, and documentation on each tool object.
## WHAT THIS TOOLKIT PROVIDES:
- **Modules to work with hand poses:**
- Create your own templates of hand poses as Resource, and use them for recognization.
- Match tracked-hand pose to templates you created in realtime.
- **Module for object picking:**
- Defines where object can be picked and what hand pose allows picking.
- Snapping object to hand when picked
- Supports 3 pickup modes:
+ *On pose change*: Change your hand pose to pick up object. Useful for grabbing gesture.
+ *On touch*: The object gets picked up when touched
+ *Ranged pickup*: Work like *On pose change*, but use Raycast.
- A template for pickable objects. You can customize its behavior to fit your needs.
## WHAT THIS TOOLKIT LACKS:
- Pickup doesn't work with controllers.
- Closest-object highlighting.
- Good physics for hand.
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