 
    Godot XR Handtracking Toolkit 1.1.1 3D Tools 4.2 Community
Submitted by user RevolNoom; MIT; 2024-03-24
            See README.md for more details, and documentation on each tool object.
## WHAT THIS TOOLKIT PROVIDES:
- **Modules to work with hand poses:**
	- Create your own templates of hand poses as Resource, and use them for recognization.
	- Match tracked-hand pose to templates you created in realtime.
- **Module for object picking:**
	- Defines where object can be picked and what hand pose allows picking.
	- Snapping object to hand when picked 
	- Supports 3 pickup modes:
		+ *On pose change*: Change your hand pose to pick up object. Useful for grabbing gesture.
		+ *On touch*: The object gets picked up when touched	
		+ *Ranged pickup*: Work like *On pose change*, but use Raycast.  
	- A template for pickable objects. You can customize its behavior to fit your needs.
## WHAT THIS TOOLKIT LACKS:
- Pickup doesn't work with controllers. 
- Closest-object highlighting.
- Good physics for hand.
        
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