Object State Machine 0.7.2 Scripts 3.5 Community
Submitted by user lowlevel.1989; MIT; 2023-03-11
state machine without node for godot 3/4
Documentation in the repository: https://github.com/lowlevel-1989/object_state_machine
# Changelog
## [0.7.2] - 2023-03-10
### Changed
- Fix Version plugin
## [0.7.1] - 2023-03-10
### Added
- Debug Comming Soon
### Changed
- Fix remote debug
## [0.7.0] - 2023-03-04
### Added
- Graphical state machine for the reference model
### Changed
- KinematicBody2D platform demo for Godot v3 (update)
- CharacterBody2D platform demo for Godot v4 (update)
## [0.6.1] - 2023-02-28
### Changed
- KinematicBody2D platform demo for Godot v3 (update)
- CharacterBody2D platform demo for Godot v4 (update)
## [0.6.0] - 2023-02-28
### Added
- LICENSE
- README.md
- support Godot v3
- KinematicBody2D platform demo for Godot v3
- CharacterBody2D platform demo for Godot v4
- new node -> node_state_machine
- new method -> void StateAbstract::confirm_transition()
- new method -> void StateAbstract::create(name : String)
- new method -> void StateMachine::create(name : String)
### Changed
- plugin.gd -> commend for support godot v3, default support v4
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