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Object State Machine 0.7.2 Scripts 3.5 Community

Submitted by user lowlevel.1989; MIT; 2023-03-11

state machine without node for godot 3/4

Documentation in the repository: https://github.com/lowlevel-1989/object_state_machine

# Changelog

## [0.7.2] - 2023-03-10

### Changed
- Fix Version plugin

## [0.7.1] - 2023-03-10

### Added
- Debug Comming Soon

### Changed
- Fix remote debug

## [0.7.0] - 2023-03-04

### Added
- Graphical state machine for the reference model

### Changed
- KinematicBody2D platform demo for Godot v3 (update)
- CharacterBody2D platform demo for Godot v4 (update)

## [0.6.1] - 2023-02-28

### Changed
- KinematicBody2D platform demo for Godot v3 (update)
- CharacterBody2D platform demo for Godot v4 (update)

## [0.6.0] - 2023-02-28

### Added

- LICENSE
- README.md
- support Godot v3
- KinematicBody2D platform demo for Godot v3
- CharacterBody2D platform demo for Godot v4
- new node -> node_state_machine
- new method -> void StateAbstract::confirm_transition()
- new method -> void StateAbstract::create(name : String)
- new method -> void StateMachine::create(name : String)

### Changed
- plugin.gd -> commend for support godot v3, default support v4


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