TwitchIRCClient 0.3.0 Misc 4.0 Community
Submitted by user rblopes; MIT; 2023-10-11
An abstraction layer for the Twitch IRC API, over a WebSocket connection, that makes it possible for games and applications created with Godot Engine to interact with Twitch channels.
Updates in v0.3.0:
- BREAKING CHANGE: Remove `authentication_failed` signal
- BREAKING CHANGE: Remove `authentication_succeeded` signal
- BREAKING CHANGE: Remove `connection_refused` signal
- BREAKING CHANGE: Remove `ping` and `pong` signals
- BREAKING CHANGE: Remove `username_list_received` signal
- BREAKING CHANGE: Remove `user_joined` signal
- BREAKING CHANGE: Remove `user_parted` signal
- Add `authentication_completed` signal
- Add `joined` signal
- Add `parted` signal
- Change `open_connection` to return error value
- Remove support for membership capabilities
- Update message handler
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