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JiggleBones (4.0) 2.0.2 3D Tools 4.0 Community

Submitted by user DevAtMe; MIT; 2023-04-16

This is an addon that adds jigglebones to Godot 4.x. Jigglebones are bones that jiggle when the skeleton moves. They are used for procedural animation, so you can move only the important parts of the skeleton and the little bits will automatically jiggle with it.

See the GitHub page for a detailed guide on how to use it in your project:
https://github.com/yaelatletl/godot-jigglebones/blob/master/README.md
Originally by BauxiteDev, current version includes upgrades and changes by Cory Petkovsek (tinmanjuggernaut) and Yael Atletl (me).


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