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AntiSpecularNoise 1.0 Shaders 3.5 Community

Submitted by user DrunkBull; MIT; 2022-10-25

This is a postprocessing shader using viewports.
It can smoothen the specular on the margin of 3d models(also support 2d pictures), to make it less sharp.
The repo contains the shader and the demo scene(res://main/Main.tscn).


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