Dynamic Catenary 1.0.0 3D Tools 3.5 Community
Submitted by user Donitzo; MIT; 2022-10-17
A dynamic catenary node and shader for Godot engine (for hanging chains, ropes etc.).
"In physics and geometry, a catenary is the curve that an idealized hanging chain or cable assumes under its own weight when supported only at its ends in a uniform gravitational field"
- Wiki
The idea came from an excellent tutorial by Alan Zucconi, in which he describes the math behind catenaries. I used these formulas plus some original ideas to implement a new catenary node type in Godot.
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