This Godot addon lets you automatically set a color palette as the editor's ColorPicker presets.
I've made this simple plugin as I got tired of copying and pasting the same hexacodes over and over again in many devices while editing a project.
How to use it
After installing and enabling it you will find new Project Settings under "FC > ColorPicker Palette": "Colors" and "GPL File".
You can pick a GPL palette file from your filesystem. When opening your project, this palette file will be parsed and its colors will be used as ColorPicker presets.
You can manually pick or input your colors. When opening your project, these colors will be used as ColorPicker presets.