State Graph 1.0.0 Tools 3.4 Community
Submitted by user BabaDesBois; MIT; 2022-06-09
A Godot plugin that manages state machines & state transitions.
It features:
- A StateMachine based on nodes
- Nested StateMachines
- Pushdown Automatas
- Automatic animation triggering directly AnimatedSprite
- A powerful GraphEditor to handle state transitions
- State change based on signals and/or as many conditions you want
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