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CollisionPolygonShape 1.1 Tools 3.4 Community

Submitted by user Kubulambula; MIT; 2022-04-03

CollisionPolygon with predefined shapes just like CollisionShape

Godot's Shape node is very useful, but for example if you want to find the area of intersection between two shapes you would most likely use the Geometry singleton.
But this uses polygons as PoolVector2Arrays and CollisionPolygon2D node does not have shape presets while CollisionShape2D does not have it's polygon exposed.

This plugin addresses this issue by ading new CollisionPolygonShape2D Node and PolygonShape2D Resources


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