Chunking and LOD's icon

Chunking and LOD 1.2.1 3D Tools 3.3 Community

Submitted by user R3X_G1L; MIT; 2021-11-24

A simple plugin that covers for the Godot's still missing Level of Detail management. It's a tool to manage world maps more easily. It works recursively, meaning it can manage LOD Objects under other LOD Objects. This way you don't have to worry about managing every single prop, and can edit the world map chunk by chunk.

Examples, and a detailed usage guide are on the Github page.

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