Submitted by user Godot Engine;
This demo shows a traditional isometric view with depth sorting.
A character can move around the level and will also slide around objects, as well as be occluded when standing in front or behind them.
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Sha256 Hash: 85b879341c47e59bc12013b10a733b32a9a5ea27fafa1a57fbdce8b1c12d2994