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2D HDR Demo 3.2-5bd2bbf Demos 3.2 Official

Submitted by user Godot Engine; MIT; 2020-11-29

This demo shows how to use High Dynamic Range (HDR) in a 2D game, via the WorldEnvironment node.

Just slide the cave image left and right to observe the HDR effect at work.

Language: GDScript

Renderer: GLES 3 (HDR is not available in GLES 2)


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