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Godot 4 3D Terrain Plugin (GPU Based) 1.0 3D Tools 4.0 Community

Submitted by user sj; MIT; 2021-10-21

A 3D Terrain Tool Plugin written in Mono (its battle proofed)

Currently supported:
- Sculpting
- Holes
- Flatten
- Noise
- Smoothing
- Collider support for DEFAULT and Bullet
- Painting: On each splatmap channel
- Brushes: Smooth, Linear, Spherical, Tip by given radius, strength and fallof
- Importing and exporting heightmaps and splatmaps for 16bit raw images (industrial default)
- Mapbox Support
- 4 types of import formats
- Visual shader support with pre defined components
- Full support over github


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