PluginScript that adds support for Lua as a scripting language in Godot, based on LuaJIT + FFI.
Prebuilt for Windows, Linux/X11, OSX and Android platforms.
Warning: the OSX library is not signed and will require explicit permission from users to run. Feel free to codesign it before distributing apps/games to end users.
Warning: the iOS libraries are not codesigned and will require explicit signing or apps/games will crash instantly when loaded.
Check out the project page for more information: