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FollowBone3D 1.0 3D Tools 3.3 Community

Submitted by user christinoleo; MIT; 2021-07-22

Simple plugin to allow for nodes to follow the transformation of bones within a 3d Skeleton. Very useful for attaching colliders to areas/bones of your meshes when there are animations changing the position of the bones. Its not super efficient, but does the job. PRs welcome!

Clone/download this repo into your project and activate the plugin from the project settings. You will have a new node called FollowBone3D.

See the example folder. It has a zombie with two collision shapes attached to two different bones.
Also, see the video below (when I make it).

The example uses a zombie model by Thomas.Osterhammel from []( and animations from [](

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