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RPG in a Box

by Justin Arnold | August 2019 (Early Access)

Windows macOS Linux

RPG in a Box lets you easily create 3D grid-based, voxel-style RPGs and adventure games! As its name suggests, it will contain every tool necessary for turning your ideas into games, all packaged together "in a box". The software is designed with a beginner-friendly approach as to not require any programming or modelling knowledge while still providing a wide range of customization and openness.

  • Voxel Editor: Build tiles, objects, and characters from 3D pixel blocks (i.e. voxels) and easily animate them with the editor's frame-based/stop-motion animation system. Importing from MagicaVoxel (.vox) is also supported.
  • Map Editor: Create grid-based worlds with the tiles you've built, then bring them to life by adding interactive NPCs and objects using the editor's intuitive navigation and interaction system.
  • Scripting: Set up and trigger in-game events with the visual, node-based script editor. Simply drag and drop the desired actions (no programming knowledge required), or manually code "quick scripts" using Bauxite, the engine's custom scripting language.
  • Basic dialogue and item systems, multiple camera options, UI customization, sound effect generator, and much more!

Why the developer chose Godot

One of the primary aspects that drew me to try Godot was its built-in UI components, since it would allow me to easily build the various editors and interfaces that I needed while also supporting graphical elements like 3D viewports. The fact that it's open source and supports multiple platforms, as well as how lightweight the engine is, are all attractive aspects that made the choice even more straightforward.

— Godot Showcase - RPG in a Box developer talks about his experience