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Recent activity by unlasting
User unlasting
Recent activity
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User unlasting
Recent activity
All questions
All answers
0
answers
Yield animation from AnimationTreeStateMachine
asked
May 28, 2020
in
Engine
gdscript
animationplayer
animationtree
0
answers
Keep getting "core/math/quick_hull" error message when start the engine
commented
May 3, 2020
in
Engine
error
cpp
0
answers
saving mesh instance via GDscript ?
asked
Apr 17, 2020
in
Engine
meshinstance
procedural
terrain
resource
saving
1
answer
How to persist object state in scene when changing the scene level ?
answer selected
Mar 4, 2020
in
Engine
change-scene
saving
1
answer
is godot store the actual object or its pointer ref in variable
answer selected
Mar 1, 2020
in
Engine
gdscript
instance
reference