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Recent activity by tastyshrimp
User tastyshrimp
Recent activity
All questions
All answers
User tastyshrimp
Recent activity
All questions
All answers
0
answers
How to teleport Player to another sprite position?
commented
Apr 12, 2022
in
Engine
teleport
gdscript
0
answers
How do I dynamically path to nodes?
commented
Feb 15, 2020
in
Engine
parent-node
child-node
2d
gdscript
pathing
0
answers
How to connect an Area's 'body entered' signal to a body in another scene?
commented
Jan 13, 2020
in
Engine
_on_area_body_enter
0
answers
how to subtle push through a crowed of kinematic2D
commented
Jan 13, 2020
in
Engine
kinematicbody2d
gdscript
1
answer
How to print what I write?
answered
Jan 13, 2020
in
Engine
gdscript
print
write
1
answer
Collision between two Kinematic Bodies
answered
Jan 9, 2020
in
Engine
0
answers
Invalid operands 'Object' and 'bool' in operator '=='
commented
Jan 9, 2020
in
Engine
gdscript
error
invalid
operator
1
answer
Add node from editor script with tool-mode
commented
Jan 7, 2020
in
Engine
tool
tool-mode
add_child
gdscript
1
answer
How to make Node center in Player's Camera
commented
Jan 3, 2020
in
Engine
camera2d
nodes
position
gdscript
godot3
0
answers
How to create a "mirror" variable?
commented
Jan 1, 2020
in
Engine
variable
godot3
gdscript
1
answer
How generate hash of string
commented
Jan 1, 2020
in
Engine
gdscript
0
answers
How would I use the signal emmited from the 'OK' button being pressed to close the game window?
commented
Dec 26, 2019
in
Engine
1
answer
How do I detect when the user clicks the 'OK' button?
answered
Dec 26, 2019
in
Engine
0
answers
Static typing "Two scripts can’t depend on each other in a cyclic fashion", fatal flaw?
commented
Dec 26, 2019
in
Engine
gdscript
static-type
3
answers
Camera+Movement without a character
commented
Dec 26, 2019
in
Engine
camera
0
answers
HOW TO GIVE DIFFERENT TYPE OF GUN OR STRIKE POWER DURING GAME #godot2D ? {gdscript}
commented
Dec 26, 2019
in
Engine
gun_change-2d
mini_militia
2d-gun
gun
1
answer
How we can use "Match" with "Input.is_action_pressed()"?
commented
Dec 26, 2019
in
Engine
gdscript
input
_input_event
match
if
1
answer
How to RPC knows which Nodes is puppet?
answered
Dec 25, 2019
in
Engine
rpc
multiplayer
networking
high-level
1
answer
I don't understand 'while' - it keeps crashing the game.
answered
Dec 25, 2019
in
Engine
while
crashes
game
0
answers
I don't know how to create a Slime (Enemy)
commented
Dec 24, 2019
in
Engine
enemy
player
gdscript
help
problem
2
answers
How do i code dialog/interaction in general?
commented
Dec 24, 2019
in
Engine
gdscript
2d
dialog
interact
area2d
1
answer
How to make camera look at/track to a rigid body but ignore its orientation???
answered
Dec 23, 2019
in
Engine
0
answers
How to use Joint2D to create a rope
commented
Dec 20, 2019
in
Engine
1
answer
No information circulating between the client and the server
answered
Dec 20, 2019
in
Engine
networking
godot3-1
1
answer
Just trying to understand setget functions
commented
Dec 19, 2019
in
Engine
getter
setter
setget
1
answer
What am I doing wrong here?
commented
Dec 19, 2019
in
Engine
signals
0
answers
Move Static Body with by parent
commented
Dec 19, 2019
in
Engine
collision
godot3-0
rigidbody
staticbody
1
answer
Need help with rpg npc interactions
answered
Dec 19, 2019
in
Engine
rpg
godot3
event-system
help
1
answer
move_and_slide gives different results in different android devices
answered
Dec 19, 2019
in
Engine
1
answer
Trouble with TextureButton
commented
Dec 19, 2019
in
Engine
godot3-1
1
answer
Contribution in development of godot
answered
Dec 19, 2019
in
Engine
godot3-1
gdscript
0
answers
Understanding InputEvent propagation?
commented
Dec 19, 2019
in
Engine
_input_event
inputevent
gui_input
area2d
ray-casting
1
answer
Instanced Scene as Node doesn't move
commented
Dec 18, 2019
in
Engine
godot3-1
nodes
kinematicbody2d
collision
area2d
0
answers
Multiplayer Skeleton Not Working
commented
Dec 18, 2019
in
Engine
godot3-2
multiplayer
1
answer
Variable in tooltip/hint for a LineEdit?
answered
Dec 17, 2019
in
Engine
1
answer
How to detect incoming colliding objects if the collided object is a Rigidbody2D
answered
Dec 16, 2019
in
Engine
collision
rigidbody2d
gdscript
detection
0
answers
Invalid get index 'firsttime' (on base: 'null instance').
commented
Dec 16, 2019
in
Engine
gdscript
null-instance
error
get_node
condition
0
answers
Why is my bullet "void"?
commented
Dec 15, 2019
in
Engine
godot3-1
gdscript
signal
child-generation
0
answers
Cant get a switch skill bar to work on match | Invalid operands String and Nil in operator +
commented
Dec 15, 2019
in
Engine
gdscript
error
invalid
godot3-01
type
1
answer
How to skip a middle argument?
answered
Dec 15, 2019
in
Engine
gdscript
arguments
function
1
answer
How to prevent the player from leaving the map?
answered
Dec 12, 2019
in
Engine
godot3-1
gdscript
2d
1
answer
How to make "is_on_wall" ignore some walls
answered
Dec 12, 2019
in
Engine
2d
kinematicbody2d
move_and_slide
is_on_wall
2
answers
Variable value recovery by a client on the server - multiplayer
answered
Dec 12, 2019
in
Engine
networking
godot3-1-1
multiplayer
1
answer
Gdscript: function to generate array of numbers that sum up to inputed number
answered
Dec 9, 2019
in
Engine
1
answer
problem detecting collision with raycast
answered
Dec 8, 2019
in
Engine
raycast2d
enemy
collision