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+1
vote
1
answer
help with _unhandled_input : Clicking All elements
asked
Sep 7, 2021
in
Engine
_unhandled_input
0
votes
1
answer
many projectiles moving : lag - 2d.
asked
Sep 4, 2021
in
Engine
0
votes
1
answer
AnimationPlayer A need to change to different animation B at same frame.
asked
Sep 2, 2021
in
Engine
0
votes
1
answer
comparing arrays until one as reach a condition
asked
Aug 31, 2021
in
Engine
0
votes
1
answer
converting Position to Position into angle, then, cardinals
asked
Aug 30, 2021
in
Engine
0
votes
1
answer
InputEventMouseMotion + button overlaying (picture included)
asked
Aug 29, 2021
in
Engine
gdscript
0
votes
1
answer
tilemap with world_to_map wont scale accordingly
asked
Aug 28, 2021
in
Engine
map_to_world
tilemap
gdscript
h
world_to_map
0
votes
1
answer
button sending same signal even after reset ? [ stuck]
asked
Aug 25, 2021
in
Engine
button
argument
0
votes
0
answers
make a variable name by mixing 2 variables ? is there a way ?
asked
Aug 23, 2021
in
Engine
mix
gdscript
0
votes
1
answer
seeking a var from a scene, with in a scene ?
asked
Jun 10, 2020
in
Engine
gdscript
0
votes
1
answer
get_overlapping_bodies on area2d ?
asked
May 30, 2020
in
Engine
get_overlapping_bodies
godot-engine
collisionshape2d
area2d
gdscript
0
votes
1
answer
animation.play() will trigger once and never again ?
asked
May 27, 2020
in
Engine
node
gdscript
animation
instance
0
votes
1
answer
add a point X pixel away on a get_simple_path and get it position ?
asked
May 26, 2020
in
Engine
gdscript
get_simple_path
add_point
0
votes
0
answers
setting new path affect ALL instanced enemies rather than only one. why ?
asked
May 23, 2020
in
Engine
instance
godot3-2
get_simple_path
0
votes
1
answer
line2d to make a trail : goes everywhere...
asked
May 23, 2020
in
Engine
gdscript
line2d
+1
vote
2
answers
How can i make this IF ELIF 50lines cleaner ?
asked
May 21, 2020
in
Engine
2d
gdscript
godot3-1
match
0
votes
1
answer
teleport a unit back on it own path.
asked
May 20, 2020
in
Engine
gdscript
teleport
kinematicbody2d
get_simple_path
0
votes
1
answer
Refresh all already started timer from a node ?
asked
May 20, 2020
in
Engine
gdscript
timer
0
votes
1
answer
[RESET TIMER] help with my function
asked
May 19, 2020
in
Engine
gdscript
timer
engine
0
votes
1
answer
Burn effect over time on enemies - timer node help
asked
May 19, 2020
in
Engine
gdscript
enemy
godot3-1-beta-3
timer
0
votes
1
answer
Gather the "facing direction" of a node to display 8 direction sprite
asked
May 18, 2020
in
Engine
gdscript
direction
rotation
facing
sprite
0
votes
0
answers
Calling a function outside of _process (ui) but reading it as _process ? confused...
asked
May 16, 2020
in
Engine
godot3-2
gdscript
_process
signal
0
votes
2
answers
INPUT_EVENT only on a node inside an area 2d ? (picture)
asked
May 15, 2020
in
Engine
sprites
2d
code
gdscript
_input_event
0
votes
0
answers
other solution than simple path ?
asked
May 12, 2020
in
Engine
gdscript
get_simple_path
0
votes
0
answers
set_cellv placing larger tiles on smaller grid ?
asked
May 12, 2020
in
Engine
tilemap
tileset
godot3-2-1
0
votes
1
answer
finding "facing direction" of a node.
asked
May 11, 2020
in
Engine
direction
gdscript
facing
rotation
vector3
0
votes
1
answer
TD - checking path BEFORE placing building to avoid blocking ?
asked
May 10, 2020
in
Engine
tower
defense
gdscript
pathfinding
+1
vote
1
answer
Update already created monster's path ? (tower defense)
asked
May 6, 2020
in
Engine
gdscript
0
votes
1
answer
[BEGINNER] get_node returning NUL, but path is correct.
asked
May 1, 2020
in
Engine