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Questions by peterhoglund
User peterhoglund
Recent activity
All questions
All answers
User peterhoglund
Recent activity
All questions
All answers
+1
vote
2
answers
One StaticBody with many MeshInstances or many StaticBody with one MeshInstance?
asked
Jan 14, 2022
in
Engine
0
votes
1
answer
Overwrite variables in save-file
asked
Sep 14, 2021
in
Engine
save
gdscript
0
votes
1
answer
Understanding "Reference"
asked
Sep 8, 2021
in
Engine
reference
gdscript
0
votes
0
answers
What can I expect from MultiMesh?
asked
Apr 3, 2021
in
Engine
multimesh
3d
+1
vote
1
answer
UV coords for a AtlasTexture sprite size
asked
Aug 8, 2020
in
Engine
shader
uvs
texture-atlas
+1
vote
1
answer
Avoid "local variable is never used" in loops?
asked
Jul 30, 2020
in
Engine
gdscript
for-loop
+1
vote
1
answer
Export vars from superclass result in null values in subclass
asked
Jul 19, 2020
in
Engine
gdscript
instancing
export
0
votes
0
answers
[StateMachines] How granular should you make your states
asked
Jul 9, 2020
in
Engine
statemachine
+1
vote
1
answer
What is the best way of storing level states
asked
Jul 7, 2020
in
Engine
persistent
save
gdscript
levels
items
0
votes
0
answers
run shader before upscaling window
asked
Jun 29, 2020
in
Engine
2d
shader
0
votes
2
answers
Is there a way to make your own warnings when a child or value is missing?
asked
Jun 24, 2020
in
Engine
editor
script
0
votes
1
answer
Can a Light2D light up pure black?
asked
Jun 17, 2020
in
Engine
light2d
+1
vote
2
answers
Can I set an exact size for my collision shape?
asked
Jun 16, 2020
in
Engine
collisionshape2d
resize
0
votes
0
answers
Should I use Collision Layer and Masks?
asked
Jun 15, 2020
in
Engine
collision
masks
layers
2d