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Recent activity by path9263
User path9263
Recent activity
All questions
All answers
User path9263
Recent activity
All questions
All answers
1
answer
How to drag&drop a 2d item on a 3d item
answered
Aug 16, 2021
in
Engine
2
answers
Is there a way to iterate over multiple vector variables xyz values?
commented
Aug 16, 2021
in
Engine
gdscript
vector
vector3
0
answers
StaticBody with Area: two CollisionShapes?
commented
Aug 12, 2021
in
Engine
gdscript
3d-collisions
area
1
answer
How to fix a 3D Controlled Rotating Towards Mouse gone crazy?
answered
Aug 12, 2021
in
Engine
rotation
angle
3d
mouse
follow
2
answers
Imported blender model is not rendering all faces
answered
Aug 12, 2021
in
Engine
blender
mesh
godot3
import
0
answers
Non-Uniform Scaling Mesh breaks World-Space Normals, am I using ensure_correct_normals Wrong?
commented
Jun 16, 2021
in
Engine
ensure_correct_normals
flags_ensure_correct_normals
normals
scale
non-uniform-scale
2
answers
How to get global scale of a Spatial Node
answered
Jun 16, 2021
in
Engine
godot3
scale
global
1
answer
Previewing node's child changes in editor
answered
May 24, 2021
in
Engine
gdscript
child-node
nodes
0
answers
How to render inset windows on top of a wall without modifying the mesh of the wall?
edited
May 22, 2021
in
Engine
shader
depth
gl_fragdepth
depth-map
1
answer
Get depth of 3D point from camera in Shader
answered
Mar 7, 2021
in
Engine
shaders
depth
shader
depth_texture
2
answers
How do I generate a mesh from code in Godot?
commented
Jul 1, 2019
in
Engine
godot3-0
generation
meshinstance
mesh
3d
1
answer
How to rotate an object in the editor in the local coordinates?
commented
Jun 29, 2019
in
Engine
1
answer
How do you rotate a Spatial node around an axis at a given point in space?
answered
Jun 4, 2019
in
Engine
rotation
3d
pivot
transform
1
answer
Is there a way to load a picture from clipboar?
answered
May 20, 2019
in
Engine
screenshot
1
answer
Is there a way to run my game in a second monitor once exported
answered
May 20, 2019
in
Engine
1
answer
When i render a Viewport render target into a Sprite, all objects get pixelated (lose quality)
answered
May 19, 2019
in
Engine
viewport
viewporttexture
viewportsprite
sprite
rendering
1
answer
How to stack shaders
answered
May 19, 2019
in
Engine
shaders
godot3
gdscript
0
answers
Render material/shader only to specified viewport
asked
May 19, 2019
in
Engine
rendering
shaders
viewport
3d
0
answers
Test if 3D object is occluded from camera
asked
May 19, 2019
in
Engine
occlusion
outline
camera
3d
1
answer
How to write a Cross Section Shader
comment edited
May 10, 2018
in
Engine
shader
cross-section
stencil-buffer
depth-buffer
godot3
3
answers
How To Get 3D Position Of The Mouse Cursor
answered
Apr 6, 2018
in
Engine
position
gridmap
3d
2
answers
Large arrays (over 65536) containing PoolByteArrays crash the game
commented
Apr 5, 2018
in
Engine
poolbytearray
array
voxel
1
answer
MultiMesh with different material per instance?
commented
Mar 13, 2018
in
Engine
multimesh
godot3-0
procedural
2
answers
How to access node tree from inherited inner class
commented
Mar 4, 2018
in
Engine
godot3-0