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Recent activity by neikeq
User neikeq
Recent activity
All questions
All answers
User neikeq
Recent activity
All questions
All answers
3
answers
parsing a json file into multiple dictionaries - possible?
answered
Jan 13, 2017
in
Engine
gdscript
file
json
dictionary
parsing
3
answers
When can we expect C# support?
commented
Jan 12, 2017
in
Engine
csharp
c#
0
answers
How to add an offset tile to a TileSet?
commented
Apr 8, 2016
in
Engine
position
tilemap
tileset
1
answer
Change default node2d select-able size?
answered
Apr 7, 2016
in
Engine
nodes
2d
feature
1
answer
Cloning tilemap part
answered
Apr 5, 2016
in
Engine
1
answer
How does "In editor" code work?
answered
Apr 3, 2016
in
Engine
gdscript
editor
ineditor
1
answer
Platformer + Tileset Is being weird
commented
Mar 21, 2016
in
Engine
gdscript
platformer
physics
collision
1
answer
How to handle input for custom node in editor?
comment edited
Mar 21, 2016
in
Engine
editor
plugins
gdscript
2
answers
How can I locate the Viewport Node of the 2D Editor (on the engine)?
answer edited
Mar 13, 2016
in
Engine
editor
addon
viewport
1
answer
Developing a custom UI module in C++. Is there a better way?
commented
Mar 9, 2016
in
Engine
custom
control
modules
c
2
answers
how deal with huge unwanted permission list when export project for android?
commented
Mar 8, 2016
in
Engine
1
answer
TextEdit set_wrap doesn't seem to do anything. Thoughts?
answered
Mar 8, 2016
in
Engine
textedit
wrap
set_wrap
not
working
1
answer
How to Save a scene at run time ?
answer edited
Mar 7, 2016
in
Engine
procedural-
gdscript
-
scene
sys
1
answer
Is it possible to attach scripts to 2D tiles?
answered
Mar 6, 2016
in
Engine
gdscript
tilemap
1
answer
Signal when child is added to node.
answer edited
Mar 5, 2016
in
Engine
gdscript
nodes
signal
children
3
answers
Runtime Plugins API
commented
Feb 29, 2016
in
Engine
plugins
gdscript
4
answers
How to create editor tools in GDScript?
commented
Feb 27, 2016
in
Engine
tool
plugins
gdscript
3
answers
Does GDScript have a method to execute a string of code? "exec" in Python?
commented
Feb 27, 2016
in
Engine
gdscript
exec
os
sys
1
answer
What does the assert() function do?
commented
Feb 24, 2016
in
Engine
engine
gdscript
1
answer
Where do I find the FileDialog overwrite file signal
commented
Feb 23, 2016
in
Engine
1
answer
Weird behaviour on tileset and rectangle collision shape
commented
Feb 23, 2016
in
Engine
2d
collision
4
answers
Is there any documentation about using connections?
commented
Feb 23, 2016
in
Engine
connections
event
behavior
scripting
0
answers
How to merge NavigationPolygon from tileset with dynamic NavigationPolygon at runtime in Navigation2d
commented
Feb 23, 2016
in
Engine
navigation2d
navigationpolygon
tilemap
tileset
3
answers
When will there be a Vulkan renderer?
answer edited
Feb 22, 2016
in
Engine
vulkan