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Recent activity by mburkard
User mburkard
Recent activity
All questions
All answers
User mburkard
Recent activity
All questions
All answers
1
answer
How to get unhandled input from within a Viewport inside SplitContainer?
commented
Mar 24, 2022
in
Engine
viewport
_input_event
container
gdscript
1
answer
How to import resource at runtime?
asked
Sep 9, 2021
in
Engine
import
run-time
0
answers
Missing dependency after HTML5 export
commented
Sep 6, 2021
in
Engine
export
html5
mono
1
answer
Is it possible to have antialiasing after exporting to web?
retagged
Dec 30, 2020
in
Engine
antialiasing
html5
web
rendering
1
answer
How to handle input not handled by _input_event?
answer selected
Dec 30, 2020
in
Engine
input
_unhandled_input
_input_event
input-propagation
1
answer
Can I listen for OS.window_fullscreen change instead of polling?
answer selected
Dec 23, 2020
in
Engine
gdscript
change
fullscreen
1
answer
Problem in turning the kinematic body full 90 degrees with mouse inputs.
commented
Dec 23, 2020
in
Engine
rotation
3d
physics
1
answer
How to call a function in a child node from the code of the parent child
answered
Dec 23, 2020
in
Engine
1
answer
Why does my small game take 2+ minutes to load on web?
commented
Dec 11, 2020
in
Engine
web-export
loading
performance
godot3-2
1
answer
Is the MainLoop supposed to run while the game is not running?
answer selected
Dec 3, 2020
in
Engine
scenetree
main-loop
editor
physics-process