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Recent activity by luislodosm
User luislodosm
Recent activity
All questions
All answers
User luislodosm
Recent activity
All questions
All answers
3
answers
How to do export dropdown lists in Godot 4 (For strings, and for exporting enum lists)
answered
Dec 18, 2022
in
Engine
2
answers
How to show a big space to write a string?
answered
Dec 18, 2022
in
Engine
string
variable
space
3
answers
How to get ALL children from a node?
commented
Dec 18, 2022
in
Engine
gdscript
nodes
hierarchy
3
answers
How to properly reference a node?
answer edited
Sep 26, 2022
in
Engine
gdscript
script
godot3-0
reference
1
answer
How can I show only part of a texture in a TextureRect (or other control node)
commented
Sep 25, 2022
in
Engine
ui
texturerect
uvs
2
answers
Drag & Drop issue
commented
Sep 25, 2022
in
Engine
godot
drag
drop
event
release
1
answer
How to use get_drag_data(position) function
commented
Sep 25, 2022
in
Engine
gdscript
function
godot-engine
drag&drop
3
answers
Creating an icon for a custom class in editor "Create Node Menu"
commented
Sep 22, 2022
in
Engine
godot3-0
icon
addon
menu
custom
1
answer
anyone know how to refresh the inspector panel in editor from gdscript? (it's solved)
commented
Sep 16, 2022
in
Engine
gdscript
inspector
3
answers
Wait until Animation is finished?
commented
Feb 24, 2022
in
Engine
animation
sequence
wait
pause
wait-until
4
answers
most efficient way in GDscript to check an array for duplicates?
comment edited
May 30, 2021
in
Engine
gdscript
beginner
array
duplicate
1
answer
Is it posible to make a custom editor inside godot to make work easier?
commented
May 25, 2021
in
Engine
godot3
script-editor
custom
tool
0
answers
Reloading/refreshing a script in an editor addon/plugin
commented
May 25, 2021
in
Engine
editor
addon
editorplugin
plugin
1
answer
Avoid Cyclic References with PackedScenes?
answered
May 25, 2021
in
Engine
cyclic-dependency
packedscene
2
answers
Is already being loaded. Cyclic reference?
answer edited
May 25, 2021
in
Engine
error
cyclic-dependency
gdscript
script
unload
2
answers
How to check if a scene exists?
answered
May 21, 2021
in
Engine
2
answers
How to change project settings with code
answered
May 21, 2021
in
Engine
2
answers
How do you change project settings at runtime and have them persist?
commented
May 21, 2021
in
Engine
settings
persistent
1
answer
Adding a description to custom nodes.
commented
May 15, 2021
in
Engine
gdscript
godot3-1
editor
node
2
answers
Ignore Collision for certain bodies
answered
May 15, 2021
in
Engine
1
answer
How to print/show a custom Error
answered
May 15, 2021
in
Engine
print
error
write
alert
2
answers
How to get a node by mouse click?
answered
May 11, 2021
in
Engine
gdscript
nodes
mouse
1
answer
Get the name of a resource
commented
Apr 30, 2021
in
Engine
string
resource
path
2
answers
is OS.get_screen_size() = get the native screen resolution ?
answered
Apr 25, 2021
in
Engine
1
answer
Show Collision Shapes at Runtime (2.1.5)
commented
Apr 23, 2021
in
Engine
godot2
gdscript-help
2
answers
Create instance of custom class
answered
Apr 8, 2021
in
Engine
gdscript
instance
object
inherit
4
answers
Canvas Layer and Input Events
answered
Mar 2, 2021
in
Engine
canvaslayer
1
answer
RigidBody2D with set_applied_torque does not rotate
commented
Feb 11, 2021
in
Engine
rigidbody2d
torque
car
0
answers
Can I make a touchscreen event in Input Map ?
commented
Jan 23, 2021
in
Engine
input
godot-engine
keyboard
joystick
label
1
answer
How to break line on the label using GDscript ?
commented
Oct 27, 2020
in
Engine
gdscript
label
script
2
answers
How to display translations in editor?
commented
Oct 26, 2020
in
Engine
translation
localization
internationalization
4
answers
How to create editor tools in GDScript?
commented
Oct 26, 2020
in
Engine
tool
plugins
gdscript
4
answers
how to use has() in the array?
answered
Oct 24, 2020
in
Engine
gdscript
array
check
2
answers
Static typing of arrays, syntax?
commented
Oct 24, 2020
in
Engine
static
typing
gdscript
1
answer
How to blur a ParallaxLayer
commented
Oct 19, 2020
in
Engine
parallaxlayer
tilemap
shader
blur
texturelod
1
answer
User signals with arguments
answered
Oct 18, 2020
in
Engine
gdscript
user-signal
best-practices
arguments
3
answers
How to set animation length through code? (AnimationPlayer)
commented
Oct 1, 2020
in
Engine
animationplayer
gdscript-animations
animation
2
answers
RigidBody2D inconsistent response to apply_impulse
answered
Oct 1, 2020
in
Engine
rigidbody2d
physics
physicsbody2d
2
answers
What is idle_frame in get_tree()?
answered
Oct 1, 2020
in
Engine
gdscript
2
answers
Easy way to get certain type of children ?
answered
Sep 29, 2020
in
Engine
engine
gdscript
nodes
children
programming
5
answers
How to draw a line in 2D?
commented
Sep 7, 2020
in
Engine
2
answers
Unable to pick up mouse_entered signal when area2d is child of canvas layer?
answered
Aug 21, 2020
in
Engine
area2d
_mouse_enter
2
answers
ERR: _load_data: Condition "!f" is true. Returned: ERR_CANT_OPEN
commented
Aug 20, 2020
in
Engine
gdscript
1
answer
Window Always on top is broken in 3.2.1.stable ?
commented
Jun 23, 2020
in
Engine
window
settings
2
answers
Reparent node at runtime
answered
Jun 3, 2020
in
Engine
videoplayer
gdscript
4
answers
gdscript utility classes
answered
May 30, 2020
in
Engine
gdscript
0
answers
How to set points emission shape texture ?
commented
May 29, 2020
in
Engine
particles2d
1
answer
Console Error unsupported format character
answer edited
May 25, 2020
in
Engine
console
debug
troubleshooting
11
answers
How would i go about picking a random number?
commented
May 23, 2020
in
Engine
gdscript
random
1
answer
Center the default viewport
answered
May 23, 2020
in
Engine
viewport
scene
play