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Recent activity by eska
User eska
Recent activity
All questions
All answers
User eska
Recent activity
All questions
All answers
1
answer
Safe to reference sceneTree nodes in _init() ?
answered
Feb 19, 2019
in
Engine
gdscript
scenetree
get_node
_init
1
answer
loading two game engines in the same HTML within separate CANVAS
answered
Dec 12, 2018
in
Engine
2
answers
How to use HTTPClient in HTML5?
answered
Dec 12, 2018
in
Engine
html5
godot3-0
http
request
1
answer
Trying to understand how to switch to fullscreen in HTML5 export
answered
Nov 19, 2018
in
Engine
html5
fullscreen
export-help
1
answer
GDScript: get resource path of current scene (*.tscn)
answered
Aug 25, 2018
in
Engine
gdscript
current
tscn
resource
path
1
answer
How can i detect touch move in mobile?
answered
Jul 10, 2018
in
Engine
2
answers
Proposal for Nintendo Switch support for Godot
answered
Jul 10, 2018
in
Engine
godot3
platforms
console
2
answers
get scene tree from editor plugin
commented
Apr 6, 2018
in
Engine
editor
plugin
gdscript
1
answer
Overlapping Sprites - how to detect which one is on top?
answered
Apr 4, 2018
in
Engine
gdscript
sprite
get_overlapping_bodies
area2d
5
answers
How to get root node of a Scene (not of whole tree)
answered
Mar 6, 2018
in
Engine
gdscript
godot3-0
script
1
answer
If I compile my game to HTML5, how would I get the size of the iFrame I'm putting it in?
answered
Mar 6, 2018
in
Engine
1
answer
What is the proper way of capturing the mouse in a HTML5 game?
answered
Mar 4, 2018
in
Engine
input
mouse
capture
html5
export
2
answers
Does GDScript have Interfaces and/ or abstract classes?
answered
Oct 20, 2017
in
Engine
gdscript
object-oriented-programming
1
answer
Export templates missing in 3.0-alpha
answered
Sep 15, 2017
in
Engine
godot3-0
templates
template
export
build
0
answers
Making html5 export smaller while having 2d and bare 3d
commented
Sep 7, 2017
in
Engine
html5
export
2d
3d
2
answers
how to check if a node is an instance of a scene?
answered
Aug 17, 2017
in
Engine
1
answer
How to remove "Fullscreen" button from html5 export?
answered
Aug 14, 2017
in
Engine
html5
export
fullscreen
button
1
answer
function calling using Dictionaries
commented
Jul 25, 2017
in
Engine
gdscript
1
answer
animation player ---- call func track
answered
May 1, 2017
in
Engine
animationplayer
animation
keyframe
2d
1
answer
html5 export and splashscreen
commented
Apr 13, 2017
in
Engine
html5
export
1
answer
[GDScript][answered] testing snippets without the IDE
answered
Mar 2, 2017
in
Engine
gdscript
script
snippet
1
answer
Godot can't recognize the Vector2.clamped() function when exported to exe
answered
Mar 2, 2017
in
Engine
godot-engine
error
vector2
export
2
answers
Which is the destructor function of a class?
answered
Feb 3, 2017
in
Engine
class
destructor
1
answer
HTML5 export: missing *.asm.js
commented
Jan 15, 2017
in
Engine
html5
1
answer
Running shell command and capturing the output
answered
Jan 10, 2017
in
Engine
gdscript
os
command
shell
code
1
answer
What's the mime types for pck & mem files when exporting to HTML5
answered
Jan 8, 2017
in
Engine
iis
mime
type
html5
1
answer
How can I keep non-exclusive windowdialogs open when clicking outside of them?
answered
Dec 1, 2016
in
Engine
windowdialog
popup
gui
2
answers
"Blit 3D models as sprites in 2D"
answered
Oct 9, 2016
in
Engine
3d
sprites
blit
1
answer
How to build export modules for HTML5 on ubuntu?
answered
Aug 29, 2016
in
Engine
1
answer
Getting node from an intersects_point()?
answered
Aug 25, 2016
in
Engine
gdscript
node
1
answer
How to disconnect GraphNodes?
answered
Jul 22, 2016
in
Engine
gdscript
graphnode
graphedit
implementation
control
4
answers
List of export hints
answered
Jul 14, 2016
in
Engine
gdscript
variable
1
answer
[Solved] Return list item count and higher index.
commented
Jul 5, 2016
in
Engine
gdscript
itemlist
list
count
index
1
answer
Get Physics2DDirectBodyState from children's Rigidbody2D?
commented
Jun 26, 2016
in
Engine
gdscript
hierarchy
2d
rigidbody2d
state
1
answer
PackedScene Best for Remembering a Scene's State?
commented
May 31, 2016
in
Engine
scenetree
scenesaver
scenes
packedscene
gdscript
1
answer
How do I get instanceof an object?
answered
Apr 10, 2016
in
Engine
1
answer
How to randomly choose a path2D node and then make it play?
commented
Apr 2, 2016
in
Engine
gdscript
path2d
sprite
2
answers
how to access to resources In release mode?
answered
Apr 2, 2016
in
Engine
export
resources
1
answer
need some help with script
answered
Mar 23, 2016
in
Engine