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Recent activity by davidoc
User davidoc
Recent activity
All questions
All answers
User davidoc
Recent activity
All questions
All answers
1
answer
The animation tree only reproduces one animation direction
answered
Nov 11, 2021
in
Engine
animationtree
1
answer
Random dungeon generation
answered
Aug 28, 2021
in
Engine
2d
procedural-generation
gdscript
2
answers
Child instance incorrectly placed
commented
Jul 19, 2021
in
Engine
mouse
position
child-node
2
answers
How i call function or method from another script in c# ?
answered
Jul 19, 2021
in
Engine
c#
c#-scripting-help
functioncall
method
1
answer
How to set animation speed using the AnimationTree Node?
commented
Jul 17, 2021
in
Engine
animationtree
animation
statemachine
1
answer
save data in android
answered
Mar 31, 2021
in
Engine
save
gdscript
android
file
1
answer
Gridmap collision doesn't work when using kinematic body
answered
Feb 16, 2021
in
Engine
collision
kinematicbody
godot3
gridmap
1
answer
Physics 3D - How to "multiply" collision force between 2 objects
answered
Feb 4, 2021
in
Engine
physics
rigidbody
ball
2
answers
Issue with collision <3D>
answered
Jan 25, 2021
in
Engine
collision
3d
1
answer
Collada import from BrickLink Studio
answered
Jan 21, 2021
in
Engine
collada
2
answers
How do I affect the CollisionShape parameters with AnimationPlayer?
answered
Jan 9, 2021
in
Engine
collisionshape2d
gdscript
animationplayer
2d
godot3-2
1
answer
AnimationTree not blending
commented
Dec 24, 2020
in
Engine
animationtree
0
answers
How to add shadows to a manually-made mesh?
commented
Oct 19, 2020
in
Engine
shadows
3d
rendering
1
answer
Animator Advance Conditions but if the value is FALSE
answered
Aug 10, 2020
in
Engine
animation
statemachine
animationtree
editor
1
answer
Switch between two State Machines in AnimationTree?
answered
Jun 29, 2020
in
Engine
animationtree
statemachine
0
answers
Dynamiclly added nodes wont show on executable
commented
Jun 10, 2020
in
Engine
add_child
dynamic
1
answer
How to access animations in sub state machines in AnimationTree
answered
May 26, 2020
in
Engine
animationtree
statemachine
gdscript
1
answer
Help with : Error calling method method could not be found
answered
May 23, 2020
in
Engine
signals
error
beginner
2
answers
Text to speech for Chinese Mandarin
answered
May 18, 2020
in
Engine
speech
1
answer
Emission shader doesn't cast light
commented
May 8, 2020
in
Engine
lighting
3d
1
answer
AnimationTree with state machine plays only one animation, not traveling.
commented
May 3, 2020
in
Engine
animationtree
statemachine
godot3
blendspace2d
1
answer
How do you tween "object_rotate_local" on Vector.UP ??
commented
May 1, 2020
in
Engine
tween
gdscript
rotation
1
answer
how to use root motion with AnimationTree
answered
May 1, 2020
in
Engine
move_and_slide
root-motion
animation
animationtree
2
answers
control playback speed in animation tree.
answered
Apr 30, 2020
in
Engine
animation-tree
1
answer
How to call AnimationPlayer.Play() in C# Godot ?
answered
Apr 28, 2020
in
Engine
c#
animationplayer
gdscript
animation
2
answers
get_current_node() returning nothing (not even null)
commented
Apr 28, 2020
in
Engine
gdscript
godot3-2-1
animationtree
1
answer
Is there a way to convert animatedSprite for animation Tree use
answered
Apr 28, 2020
in
Engine
godot3-2
animatedsprite
2
answers
Animation Player Editor: How do I change the value scale in the bezier curve track?
answered
Apr 26, 2020
in
Engine
animationplayer
1
answer
Changing jumping behaviour in tps-demo
commented
Apr 11, 2020
in
Engine
kinematicbody
animationtree
player-movements
2
answers
how to use noise to create a PROCEDURAL PLANET?
commented
Apr 2, 2020
in
Engine
3d
procedural-generation
1
answer
Animation tree Jump and Attack
commented
Mar 25, 2020
in
Engine
animation
animated-sprite
animation-tree
1
answer
Asking for advice on how to structure 3d puzzle project?
commented
Mar 22, 2020
in
Engine
project-advice
3d
project
architecture
0
answers
AnimationTree state machine not playing for several steps
commented
Mar 15, 2020
in
Engine
animationtree
gdscript
1
answer
Get "parameters/playback" on State Machine on C#?
commented
Jan 22, 2020
in
Engine
statemachine
animation
c#
c#-scripting-help
animationtree
1
answer
Model and separated animations
answered
Dec 6, 2019
in
Engine
animation
1
answer
GDScript Line Translation into C# help?
answered
Jun 6, 2019
in
Engine
c#-scripting-help
gdscript
c#
1
answer
Is there any way to Animate 3D Objects in Godot without Blender?
commented
Jun 6, 2019
in
Engine
animation
3d
godot3-1
godot-engine
1
answer
GDScript Line Translation into C# help?
answered
May 29, 2019
in
Engine
c#
c#-scripting-help
gdscript
gdscript-help
2
answers
What is the difference between blend2 and add2, blend3 and add3 in AnimationTree in Godot 3.1?
commented
Apr 23, 2019
in
Engine
animation
1
answer
Using and modify Google Sheet from Godot
answered
Apr 12, 2019
in
Engine
godot3
gdscript
google
sheet
0
answers
React in code to New Godot 3.1 AnimationStateMachine playback finished?
commented
Feb 15, 2019
in
Engine
godot3-1
statemachine
signal
animationplayer
animationtree
0
answers
Physics Gravity Gone Wonkers
commented
Jan 27, 2019
in
Engine
physics
gravity
gdscript
godot3-0
0
answers
Why does my RigidBody sphere "jump" on a flat surface?
commented
Jan 15, 2019
in
Engine
bullet
3d-physics
sphere
3d-collisions
1
answer
How do you change the Blend Position parameter of AnimationNodeBlendSpace1D in an AnimationTree
commented
Dec 18, 2018
in
Engine
gdscript
godot3
animationtree
1
answer
Windows Speech Recognition
answered
Dec 18, 2018
in
Engine
gdscript
speech
1
answer
Having trouble understanding basic 3.1 root motion.
answered
Nov 24, 2018
in
Engine
godot3-1
alpha
animation
animationtree
root-motion
1
answer
How to make a character's head look at a point in space
commented
Nov 12, 2018
in
Engine
rotation
look_at
skeleton
0
answers
Godot 3.0 how to set material properties for Fuse CC model
asked
Jun 28, 2018
in
Engine
import
1
answer
Community driven official tutorials - what do you think?
commented
Apr 20, 2018
in
Engine
godot3-0
tutorial
5
answers
How to get root node of a Scene (not of whole tree)
commented
Mar 6, 2018
in
Engine
gdscript
godot3-0
script