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Questions by avencherus
User avencherus
Recent activity
All questions
All answers
User avencherus
Recent activity
All questions
All answers
+2
votes
0
answers
How to give C++ nodes editor icons?
asked
Feb 22, 2019
in
Engine
c
editor
icon
node
+1
vote
0
answers
Anyway to get deterministic physics using Engine.timescale?
asked
Aug 16, 2018
in
Engine
timescale
time
scale
deterministic
physics
+2
votes
1
answer
File's store_line() stores all lines as one block of text.
asked
Jul 11, 2018
in
Engine
file
write
return
new
line
0
votes
1
answer
SCONS build only has windows platform.
asked
Jul 9, 2018
in
Engine
scons
build
multiplatform
windows
only
+4
votes
1
answer
HTTPRequest and HTTPS certificates.
asked
May 31, 2018
in
Engine
https
certificates
crt
ssl
httprequest
+1
vote
0
answers
How to apply Canvas Shaders only to child nodes?
asked
May 7, 2018
in
Engine
shaders
canvas
2d
children
only
+6
votes
0
answers
Anyway to access your Collision Layer names in Godot 3.0?
asked
Apr 22, 2018
in
Engine
physics
mask
naming
0
votes
1
answer
PNG import questions for Godot 3.0
asked
Mar 28, 2018
in
Engine
godot3-0
import
preload
resources
0
votes
3
answers
What is the best way to find unfreed resources when game exits?
asked
Mar 27, 2018
in
Engine
scene
script
freed
unfreed
exit
0
votes
1
answer
Preloading for InstancePlaceholders
asked
Mar 11, 2018
in
Engine
instanceplaceholder
preload
0
votes
0
answers
Two minute delay switching between scenes in editor.
asked
Mar 8, 2018
in
Engine
editor
slow
scene
change
instances
0
votes
1
answer
Unhandled Exception - Can't find the source, any tips?
asked
Feb 22, 2018
in
Engine
unhandled
exception
debug
0
votes
0
answers
2D Sprite Shader, How to color sprites that enter a region?
asked
Jan 2, 2018
in
Engine
shader
2d
sprite
0
votes
0
answers
How to set an .atex file to a Light2D in script?
asked
Dec 30, 2017
in
Engine
atlas
texture
light2d
0
votes
0
answers
Tool Mode - Adding CollisionShape2D not working.
asked
Dec 19, 2017
in
Engine
tool
mode
collisionshape2d
no
collision
0
votes
0
answers
RigidBody2D losing X velocity on falling contact.
asked
Nov 24, 2017
in
Engine
rigidbody2d
collision
stop
stuttering
sticking
0
votes
0
answers
Can background resource loading be throttled based on performance?
asked
Nov 9, 2017
in
Engine
loading
background-loading
thread
performance
0
votes
0
answers
Can't load or preload scene in script, in exported game.
asked
Nov 6, 2017
in
Engine
export
instance
scene
fail
load
0
votes
1
answer
2D Shader - How to map SCREEN_UV to Sprite's UV?
asked
Nov 3, 2017
in
Engine
shader
shaders
2d
+3
votes
0
answers
Creating custom Resources for ResourcePreloader
asked
Sep 16, 2017
in
Engine
resourcepreloader
resources
custom
tool
+5
votes
0
answers
PS4 Controller Vibration Not Working
asked
Jun 22, 2017
in
Engine
ps4
controller
vibration
+1
vote
2
answers
What is fposmod()
asked
Jan 24, 2017
in
Engine
fposmod
wrap
gdscript
what
0
votes
0
answers
Issues with setting object meta data.
asked
Jan 18, 2017
in
Engine
metadata
set_meta
gdscript
not
showing
+1
vote
0
answers
Time scaling a single RigidBody
asked
Jan 14, 2017
in
Engine
time
scale
rigid
body
gdscript
+1
vote
1
answer
A general question about how GDScript handles Constants.
asked
Jan 6, 2017
in
Engine
gdscript
constants
duplication
0
votes
0
answers
Error - Base resources missing amount: 1
asked
Dec 14, 2016
in
Engine
free
resource
error
+4
votes
0
answers
Any tricks for extending a gdscript between two different extended classes?
asked
Dec 2, 2016
in
Engine
gdscript
multiple
extends
+1
vote
0
answers
Is it possible to keyframe the points of a Curve2D or Path2D?
asked
Nov 27, 2016
in
Engine
animate
keyframe
curve2d
path2d
paths
+2
votes
1
answer
From script is there a way to set a Sprite's pivot point (offset) without it moving position?
asked
Nov 8, 2016
in
Engine
pivot
offset
recenter
moving
texture
0
votes
1
answer
In tool mode, is there a way to add new nodes?
asked
Nov 4, 2016
in
Engine
gdscript
tool
mode
add
nodes
0
votes
1
answer
Is there a fast way to animate dozens of sprites following a Path2D?
asked
Nov 3, 2016
in
Engine
path2d
pathfollow
path
follow
animate
0
votes
0
answers
Is there a way to get the scaling value of a unprojected point from a 3D camera?
asked
Oct 29, 2016
in
Engine
camera
unproject
scaling
perpsective
+1
vote
1
answer
Passing click events into spatial viewports, from a viewportsprite.
asked
Oct 28, 2016
in
Engine
viewport
viewportsprite
click
event
receive
0
votes
1
answer
GDScript - How to set a FixedShader's alpha flag?
asked
Oct 27, 2016
in
Engine
fixedshader
flag_use_alpha
set_parameter
gdscript
+6
votes
0
answers
GUI - Tree Nodes
asked
Oct 26, 2016
in
Engine
gui
tree
treeitem
how
use
+1
vote
0
answers
Quad nodes causing errors.
asked
Oct 23, 2016
in
Engine
quad
node
error
crash
3d
+4
votes
1
answer
Is there method to use canvas drawing on top of the buffer of the previous?
asked
Oct 19, 2016
in
Engine
canvas
draw
update
buffer
layering
+1
vote
1
answer
How do you detect which collision shape in a RigidBody has been hit?
asked
Oct 17, 2016
in
Engine
multiple
collision
shape
rigidbody
contact
+2
votes
1
answer
Can GDScript be used to lock a node in tool mode?
asked
Oct 11, 2016
in
Engine
gdscript
lock
node
tool
mode
+1
vote
1
answer
How do you override changing node properties in tool mode?
asked
Oct 10, 2016
in
Engine
override
set
values
editor
properties
0
votes
1
answer
How do you properly add a Rigidbody with Collision using GDScript?
asked
Oct 8, 2016
in
Engine
gdscript
dynamic
add
rigidbody
collision
+1
vote
1
answer
Is there an easy way to move files and update all node references to it's new path?
asked
Oct 5, 2016
in
Engine
file
management
godot
mapping
reference
+1
vote
1
answer
How to best use Sprite Atlases in Godot?
asked
Oct 2, 2016
in
Engine
sprite
atlas
optimization
texture
packing
+1
vote
0
answers
Plugins - Is it possible to create resize handles or gizmos for custom nodes?
asked
Sep 15, 2016
in
Engine
plugins
plugin
gizmos
handles
+2
votes
2
answers
Is there a way to restart or reset an AnimationPlayer animation that is non-looping?
asked
Aug 21, 2016
in
Engine
animation
reset
rewind
non-looping
0
votes
0
answers
Particle Attractor - Is there a way to one to multiple emitters?
asked
Aug 19, 2016
in
Engine
0
votes
1
answer
Is there a built in way to point a 3D camera at a target position?
asked
Aug 17, 2016
in
Engine
3d
camera
center
target
point
0
votes
0
answers
Is there a fast way to change keyframe node refrences when reparenting an AnimationPlayer?
asked
Aug 16, 2016
in
Engine
animationplayer
node
reference
reparent
0
votes
1
answer
Can impulses easily be applied to kinematic bodies?
asked
Aug 12, 2016
in
Engine
2d
physics
kinematic
impulse
force
+8
votes
1
answer
Can anyone please explain what preloading actually means? Like when and how does it differ from regular loading?
asked
Aug 11, 2016
in
Engine
preloading
preload
gdscript