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Questions by Robotex
User Robotex
Recent activity
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All answers
User Robotex
Recent activity
All questions
All answers
0
votes
1
answer
Is it possible to use tiles bigger than tilemap cell size?
asked
May 11, 2022
in
Engine
tilemap
tileset
autotile
semitransparent
0
votes
1
answer
How to register_property of string type in gdnative c++ with selecting value from an array of strings options?
asked
May 9, 2022
in
Engine
godot-engine
gdnative
cpp
export
0
votes
2
answers
When I run my html5 game, the gdnative library failed to load because file is not found
asked
Apr 30, 2022
in
Engine
html5
export
gdnative
emscripten
javascript
0
votes
3
answers
Is inheritance of scenes available?
asked
Nov 12, 2021
in
Engine
scene
inheritance
gdscript
0
votes
0
answers
Is it possible to use two Navigation2D for finding path?
asked
Jun 25, 2021
in
Engine
navigation2d
pathfinding
path2d
0
votes
1
answer
Is it possible to use Dijkstra search in Navigation2D?
asked
Jun 25, 2021
in
Engine
navigation2d
pathfinding
dijkstra
0
votes
1
answer
Is it possible get collision layer/mask value in code using array of layer names?
asked
Jun 24, 2021
in
Engine
collision
gdscript
masks
layers
0
votes
1
answer
How to optimize HTML5 game version for mobiles?
asked
Apr 20, 2021
in
Engine
html5
mobile
#optimization
on-screen-buttons
0
votes
1
answer
Is it possible to show different sprite animations for different camera
asked
Mar 21, 2021
in
Engine
camera2d
animatedsprite
0
votes
2
answers
How to get tile from tilemap by it's index?
asked
Feb 24, 2021
in
Engine
tilemap
tileset
tile
0
votes
1
answer
Is it possible to create custom type pool array using c++?
asked
Feb 20, 2021
in
Engine
object-pool
array
custom-type
+1
vote
1
answer
How to register class as editor's tool in GDNative?
asked
Feb 4, 2021
in
Engine
gdnative
class
tool
tool-mode
editor
0
votes
1
answer
Do I use this structures correctly?
asked
Feb 4, 2021
in
Engine
gdnative
godot
physics
+1
vote
0
answers
Navigation2D get_simple_path: Is it possible to use additional info for path edges (for i.e. crouch, swim, etc)?
asked
Feb 1, 2021
in
Engine
navigation2d
get_simple_path
pathfinding
navigation
tactical
0
votes
0
answers
How fast get_simple_path of Navigation2D is? Can I use it asynchronously?
asked
Feb 1, 2021
in
Engine
navigation2d
get_simple_path
asynchronous
0
votes
2
answers
GDNative: Is it possible to use an Object Pool in Godot for instancing Scenes and Objects?
asked
Jan 28, 2021
in
Engine
godot-engine
object-pool
scene
new
instance
+1
vote
1
answer
How to check is pointer pointing to object that was queued_free (GDNative c++)?
asked
Jan 24, 2021
in
Engine
gdnative
pointer
cpp
queue_free
invalid
0
votes
0
answers
GDNative c++: how to get object by it's instance id?
asked
Jan 14, 2021
in
Engine
cpp
gdnative
instance
id
0
votes
0
answers
How to check is pointer pointing to valid Object (that was not queued free) in GDNative C++?
asked
Dec 29, 2020
in
Engine
cpp
gdnative
pointer
area2d
0
votes
1
answer
GDNative: How to register properties (like export variables) of base class in the derived class?
asked
Dec 16, 2020
in
Engine
gdnative
class
inheritance
properties
0
votes
1
answer
How to load Resource in GDNative and access it's fields?
asked
Dec 9, 2020
in
Engine
gdnative
cpp
resources
packedscene
external-resources
–1
vote
1
answer
How to fix error "ERROR: godot_nativescript_register_property: Attempted to register method on non-existent class."?
asked
Dec 6, 2020
in
Engine
gdnative
godot3-2
error
0
votes
0
answers
How to cut off the part of CollisionPolygon hidden by one or few obstacles?
asked
Nov 30, 2020
in
Engine
gdscript
godot3-0
2d
area2d
collisionpolygon2d
+3
votes
0
answers
How to use gyroscopes of PS5 and Nintendo Switch controllers for aiming in FPS games?
asked
Nov 25, 2020
in
Engine
godot3-2
gamepad
switch
gyroscope
ps5
+2
votes
0
answers
How to draw nice 2D explosion blockable by obstacles?
asked
Nov 24, 2020
in
Engine
gdscript
godot3-0
graphics
effect
+1
vote
1
answer
How to visualize beautiful RailGun's shot
asked
Nov 23, 2020
in
Engine
2d
graphics
effect
shader
0
votes
1
answer
Please review my game code. Is arch good? How to increase performance?
asked
Nov 3, 2020
in
Engine
gdscript
architecture
review
performance
0
votes
0
answers
How to profile my games to find parts which need be optimized?
asked
Sep 30, 2020
in
Engine
profiler
performance
optimization
gdscript
0
votes
1
answer
How to fill scene by dots in all directions?
asked
Sep 24, 2020
in
Engine
gdscript
recursion
algorithm
0
votes
1
answer
How to make smoke (for i.e. from smoke grenade or from campfire)?
asked
Sep 8, 2020
in
Engine
3d
smoke
effect
3d-particles
0
votes
1
answer
How to flood-fill 2D game map by dots flowing around obstacles filling just areas when player and bots can walk?
asked
Sep 4, 2020
in
Engine
godot3-0
gdscript
flood-fill
graphnode
graph
0
votes
1
answer
How to use custom navigation graph from *.gd script in scene?
asked
Aug 31, 2020
in
Engine
gdscript
editor-plugin
navigation
graphnode
graphedit
+3
votes
1
answer
Is instantiating new object using class_name differs from preload() and load() functions?
asked
Aug 19, 2020
in
Engine
gdscript
class
class_name
new
instance
0
votes
1
answer
Is this performance test of Unity vs Godot valid?
asked
Aug 17, 2020
in
Engine
performance
3d
2d
unity
test
0
votes
1
answer
How to get random object with given property from array of objects?
asked
Aug 6, 2020
in
Engine
gdscript
random
array
gdscript-help
+2
votes
1
answer
How to repeat graphics of Zelda Wind Waker using Godot?
asked
Aug 4, 2020
in
Engine
graphics
godot3-1
rendering
shaders
0
votes
2
answers
How to smoothly rotate object using aim_to function?
asked
Aug 4, 2020
in
Engine
rotation
gdscript
aim_to
+1
vote
2
answers
How to visualize Field of View of enemy (like in Commandos 2 game)?
asked
Aug 3, 2020
in
Engine
2d
fov
ai
visualisation
+2
votes
1
answer
How to get min and max numerical limits of float and int types?
asked
Jul 22, 2020
in
Engine
gdscript
limit
number
variable
engine
0
votes
0
answers
How to detect object's collision shape boundaries?
asked
Jul 22, 2020
in
Engine
collisionshape
gdscript
raycast
boundingbox
+2
votes
1
answer
How to create a procedural generated forests?
asked
Jul 20, 2020
in
Engine
gdscript
procedural-generation
3d
0
votes
1
answer
Is it possible to use tactical pathfinding using Navigation2D?
asked
Jul 16, 2020
in
Engine
navigation2d
pathfinding
tilemap
tactics
tactical-pathfinding
+2
votes
0
answers
How to exclude obstacles from tilemap's navigation2d?
asked
Jul 15, 2020
in
Engine
navigation2d
pathfinding
tilemap
scene
+1
vote
0
answers
How to check if the specific object hear the specific sound?
asked
Jul 14, 2020
in
Engine
audiostreamplayer
sound
stealth
audio
sound-collision
0
votes
0
answers
How to add additional information (covers, shadows, spot points) and quick seek for it using Navigation2D?
asked
Jul 14, 2020
in
Engine
navigation2d
pathfinding
navigation
items
+1
vote
2
answers
How to change speed of my game (adding slowmo feature)?
asked
Jul 13, 2020
in
Engine
time
delta
process
slow-motion
0
votes
0
answers
How to render a grass like in Horizon: Zero down? (I mean grass areas where you can hide)
asked
Jul 7, 2020
in
Engine
grass
shaders
3d
rendering
+1
vote
0
answers
How to make a procedure generated forest
asked
Jul 3, 2020
in
Engine
3d
forest
tree
procedural-generation
flyweight
0
votes
2
answers
How to render a water?
asked
Jul 2, 2020
in
Engine
water
rendering
3d
swimming
+1
vote
1
answer
How to detect cover places at 3D scenes?
asked
Jul 2, 2020
in
Engine
ai
cover
3d
fps
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