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Recent activity by Inces
User Inces
Recent activity
All questions
All answers
User Inces
Recent activity
All questions
All answers
2
answers
Autoload vs path-based global access
answered
Mar 8
in
Engine
autoload
nodes
global
0
answers
Can You override Editors debug hint messages ?
asked
Mar 8
in
Engine
debug
editor
tool
0
answers
My game works differently on a saparate computer.
commented
Feb 28
in
Engine
1
answer
How to collect all values sent by signals
answered
Feb 26
in
Engine
4x
strategy
signals
gdscript
gdscript-help
1
answer
How can I affect colour of each particle as it is spawned in particle2d nodes
answered
Feb 26
in
Engine
2d
particles2d
shaders
gdscript
1
answer
Build a dynamic wave spawner by using resources
commented
Feb 22
in
Engine
gdscript
resources
export
spawner
spawn
2
answers
How to move bullets in a pattern without lag spike
answered
Feb 21
in
Engine
instance
laggy
bullet
trig
1
answer
How to use constants from autoloads?
commented
Feb 19
in
Engine
autoload
constants
1
answer
What should I use instead of set.trigger function?
commented
Feb 19
in
Engine
1
answer
Updating ENUM breaks every single child class
commented
Feb 17
in
Engine
enum
editor
2
answers
Why is my singleton unaccessable?
commented
Feb 16
in
Engine
singleton
gdscript
error
0
answers
how do Yuo "unpush" metadata of RochTextLabel BBcode stack ?
commented
Feb 12
in
Engine
richtextlabel
bbcode
0
answers
Removing [meta] tag from RichTextLabel
commented
Feb 12
in
Engine
richtextlabel
text
meta
bbcode
1
answer
Does anybody know how the get_overlapping_bodies() function determines the order of the list (of bodies) it generates?
answered
Feb 12
in
Engine
area2d
get_overlapping_bodies
gdscript
godot3-5
0
answers
2D companion system
commented
Feb 12
in
Engine
2d
0
answers
Why does signal not emit when using _on_AnimationPlayer_animation_finished(anim_name) function?
commented
Feb 12
in
Engine
gdscript
signals
error
1
answer
Is it posible to make particle2D falling in the ground instent falling inside of it
commented
Feb 12
in
Engine
1
answer
How do I reference an enum from an autoloaded script?
answered
Feb 5
in
Engine
gdscript
autoload
enum
0
answers
Shader albedo clamped to [0, 1]?
commented
Jan 26
in
Engine
shader
3d
spatial
0
answers
How can I open a scene when it says "fix dependencies"?
commented
Jan 26
in
Engine
help
1
answer
Positioning doesn't work properly
answered
Jan 26
in
Engine
gdscript
2d
spawner
position2d
3
answers
Can i check for a range with the "match" statement?
commented
Jan 26
in
Engine
gdscript
1
answer
Nonexistent function 'que_free'
answered
Jan 22
in
Engine
invalid-call
nonexisting
1
answer
why mesh loaded via load() is not displayed in Godot?
commented
Jan 22
in
Engine
import
mesh
2
answers
How do I execute code after return?
commented
Jan 21
in
Engine
return
timer
slot
drag-and-drop
0
answers
I wrote a script to follow the target from behind in the distance. Can it be done more easily?
commented
Jan 18
in
Engine
3d
movement
orientation
positioning
1
answer
What is "area_set_shape_disabled"?
answered
Jan 18
in
Engine
area_set_shape
0
answers
Scene Keeps "Forgetting" Its Assigned Script?
commented
Jan 18
in
Engine
godot4
godot-engine
2
answers
Some way to ignore YSort in a Control node?
answered
Jan 10
in
Engine
control-node
ysort
interface
ui
1
answer
Is there a '$Label.get_font("font").make_unique()' method?
answered
Jan 10
in
Engine
gdscript
text
font
colour
help
0
answers
Unable to change shader behavior based on custom attribute
commented
Jan 10
in
Engine
shaders
1
answer
Is there a Node.append_children(array) method?
commented
Jan 10
in
Engine
gdscript
1
answer
Update actual image from shaders
commented
Jan 10
in
Engine
shader
gdscript
image
1
answer
Coroutine usage issue
answered
Jan 8
in
Engine
coroutine
gdscript
godot3-5
0
answers
is there a way to prevent mesh from casting shadows in shader ??
commented
Jan 7
in
Engine
light
shader
shadows
gridmap
3d
1
answer
How to properly reset a property to parent's one when using inherited scenes
answered
Jan 6
in
Engine
inheritance
1
answer
slerp can't work with normalized vectors ?
commented
Jan 4
in
Engine
vector3
slerp
transform
3d
1
answer
How to use custom class for imported model in Godot 4?
answered
Jan 3
in
Engine
godot-4
import
1
answer
Resources are shared between Scene instances even when "local to scene" is checked
answered
Dec 30, 2022
in
Engine
c#
duplicate
0
answers
Inner class in autoload has two reference when instanced
commented
Dec 30, 2022
in
Engine
gdscript
autoload
reference
class
0
answers
setting a position of an object sets a diferent position (godot 4)
commented
Dec 30, 2022
in
Engine
postion
3d
gdscript
globab_position
1
answer
Tween says that a doesn't property exist even though it does.
answered
Dec 30, 2022
in
Engine
tween
property_path
interpolation
0
answers
i have error code error calling method from signal
commented
Dec 30, 2022
in
Engine
error
signals
1
answer
How to convert PNG texture to Material for Godot 3?
answered
Dec 29, 2022
in
Engine
texture
1
answer
Handle mouse Input Event only if mouse is over the viewport
answered
Dec 29, 2022
in
Engine
input
viewport
mouse
1
answer
Signal ordering
commented
Dec 29, 2022
in
Engine
signals
2
answers
How to change a shader's parameters individually for multiple instances?
answered
Dec 28, 2022
in
Engine
shader
shaders
shadermaterial
uniform
2
answers
Check if a given position has a Node2D (or subclass)
answered
Dec 28, 2022
in
Engine
1
answer
Question about function stack resolution queue
commented
Dec 28, 2022
in
Engine
code
gdscript
for-loop
1
answer
How to access surface material from spatial shader
answered
Dec 17, 2022
in
Engine
shader
spatial-shader
surface-material
mesh