Toggle navigation
Godot Engine - Q&A
Email or Username
Password
Remember
Login
Register
|
I forgot my password
Questions
Unanswered
Tags
Ask a Question
Recent activity by Guilherme Furst
User Guilherme Furst
Recent activity
All questions
All answers
User Guilherme Furst
Recent activity
All questions
All answers
1
answer
How to store a compressed Image in memory.
commented
Mar 18, 2018
in
Engine
1
answer
Import 2.1 files to 3.0
commented
Mar 16, 2018
in
Engine
godot3
export
godot2
godot-engine
2
answers
Do signals work in tilesets?
commented
Mar 2, 2018
in
Engine
godot3-0
tileset
signal
0
answers
Is custom drawing something better for performance than using sprites?
commented
Mar 2, 2018
in
Engine
2d
gdscript
godot3-0
draw
0
answers
How to create a custom texture from a scene?
commented
Mar 1, 2018
in
Engine
gdscript
texture
capture
2
answers
How to print a big word on the screen?
commented
Mar 1, 2018
in
Engine
3
answers
How to check type of a custom Class?
answer selected
Mar 1, 2018
in
Engine
object
check
1
answer
Is it intended behaviour that _ready is only called once in an instanced scene?
answered
Mar 1, 2018
in
Engine
_ready
3
answers
Sprite position Error
answered
Mar 1, 2018
in
Engine
position
sprite
1
answer
Since resource.queue.gd isn't currently working for certain devices (mine for example)...is there an alternative?
answered
Mar 1, 2018
in
Engine
godot3-0
alternative
instance
background-loading
1
answer
Combine multiple sprites so that I can get the total height and width?
answered
Mar 1, 2018
in
Engine
sprite
godot2
size
child-node
children
0
answers
Loading a Image via code
asked
Mar 1, 2018
in
Engine
imagetexture
image
loading
load
0
answers
Can we "Hot Update" GDScript?
commented
Feb 4, 2018
in
Engine
gdscript
hot-update
patch
2
answers
Does the "clear" member of the Array class destroys the children?
commented
Feb 2, 2018
in
Engine
1
answer
How to detect swipe using 3.0
commented
Jan 31, 2018
in
Engine
godot3-0
swipe
inputdetection
gdscript
2
answers
How to port 2.1 project to 3.0
commented
Jan 30, 2018
in
Engine
1
answer
Does _enter_tree signal triggers upon instancing or over adding the node to the tree?
commented
Jan 28, 2018
in
Engine
packedscene
resourcepreloader
instances
_enter_tree
2
answers
Examine PackedScene nodes without instancing
answered
Jan 28, 2018
in
Engine
gdscript
packedscene