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Recent activity by Godotmus
User Godotmus
Recent activity
All questions
All answers
User Godotmus
Recent activity
All questions
All answers
0
answers
What is right way to handle instantiated node removal from array? (godot 3.1)
asked
May 13, 2019
in
Engine
godot31
array
nodes
remove
1
answer
Why my KinematicBody2D _input_event() does not get called?
edited
Apr 26, 2019
in
Engine
godot31
_input_event
mouse
click
2
answers
What is best way to handle mouse/touch clicks with instanced collision objects?
commented
Apr 25, 2019
in
Engine
godot31
collision
input
click
mouse
1
answer
Texture in Fragment Shader is different from original Texture
answered
Apr 18, 2019
in
Engine
shader
godot3
1
answer
Static typing of arrays, syntax?
answer selected
Apr 17, 2019
in
Engine
static
typing
gdscript
1
answer
Mouse click handling to get the clicked 3d object, almost working..
comment edited
Apr 17, 2019
in
Engine
3d
click
mouse
godot31
shape_idx