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Questions by Daniel Mircea
User Daniel Mircea
Recent activity
All questions
All answers
User Daniel Mircea
Recent activity
All questions
All answers
0
votes
1
answer
Improve performance when having a large number of meshes
asked
Nov 6, 2018
in
Engine
godot3
gdscript
mesh
+1
vote
2
answers
Prevent background touch events on ui interaction
asked
Nov 18, 2017
in
Engine
touchscreen
inputevent
+1
vote
1
answer
Problem comparing floats
asked
Jul 18, 2017
in
Engine
bug
godot-engine
gdscript
0
votes
1
answer
Event propagation in control node
asked
Jul 13, 2017
in
Engine
+1
vote
2
answers
Problems using parent constructor
asked
Jul 12, 2017
in
Engine
gdscript
inheritance
+2
votes
1
answer
Retrieving the collision point of two area2d objects
asked
Feb 26, 2017
in
Engine
area2d
+1
vote
1
answer
Displaying shaders without a sprite texture
asked
Feb 8, 2017
in
Engine
sprite
2d
shaders
0
votes
2
answers
Intersect ray having a specific width
asked
Feb 3, 2017
in
Engine
ray-casting
2d
0
votes
1
answer
Showing nodes without visible content in the IDE view
asked
Jan 20, 2017
in
Engine