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Recent activity by Aquiles
User Aquiles
Recent activity
All questions
All answers
User Aquiles
Recent activity
All questions
All answers
2
answers
Get the real size of a Label
commented
Oct 29, 2019
in
Engine
gdscript
godot3-1
label
0
answers
How to draw to the screen coordinates properly?
commented
Feb 3, 2017
in
Engine
coordinates
screen
1
answer
Preventing multiple light2d sources from stacking.
commented
Feb 1, 2017
in
Engine
light2d
light
2d
shadows
3
answers
Convert string to Method/Function?
commented
Jan 27, 2017
in
Engine
godot
gdscript
area2d
string
method
1
answer
Instantiating a child node as part of an array Howto?
comment edited
Jan 25, 2017
in
Engine
array
instantiate
node
script
1
answer
What does "extends Sprite" do?
commented
Jan 24, 2017
in
Engine
1
answer
How can I change the width of a patch9frame using script?
answered
Jan 24, 2017
in
Engine
control
gdscript
rect2
vector2d
3
answers
Tilemap collisions are off on y-axis?
commented
Jan 18, 2017
in
Engine
2d-collisions
collision
tileset
tilemap
1
answer
How to count created objects? Kinematic2D
comment edited
Jan 17, 2017
in
Engine
gdscript
2d
kinematicbody2d
queue_free
1
answer
How return two variable from function
commented
Aug 16, 2016
in
Engine
gdscript
2
answers
Creating dragabble, dynamically created sprites with texture from part of image and custom shape (for jigsaw puzzle)
answered
Aug 16, 2016
in
Engine
sprite
texture
2d
1
answer
Can't launch my project after settings changed
answered
Aug 8, 2016
in
Engine
project
editor
cfg
0
answers
Is it possible to modify an ItemList's size / content?
commented
Aug 4, 2016
in
Engine
itemlist
1
answer
How to prevent fading in disabled button?
answered
May 21, 2016
in
Engine
disable
button
fade
fading
disabled
1
answer
Fog don't work
answer selected
May 20, 2016
in
Engine
fog
1
answer
how create a StringArray?
commented
Apr 14, 2016
in
Engine
1
answer
¿How is the best way to detect collisions in 3D?
commented
Mar 17, 2016
in
Engine
godot
3d
collision
2
answers
code for animation not working.
answered
Mar 15, 2016
in
Engine
gdscript-animations