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Recent activity by AfterCadaver
User AfterCadaver
Recent activity
All questions
All answers
User AfterCadaver
Recent activity
All questions
All answers
0
answers
Tilemap NavPolys are Garbled in a difficult form. How do I fix this?
asked
Nov 15, 2020
in
Engine
tilemap
navigationpolygon
tileset
autotile
0
answers
Flickering Collision with platforms on a PathFollow2D
asked
Aug 19, 2020
in
Engine
pathfollow2d
2dplatformer
godot3-2
0
answers
Common causes of loud screech instead of Audiostream?
commented
Jul 30, 2020
in
Engine
audiostreamplayer
godot3
sound
1
answer
How do I detect holding down the mouse?
asked
Jul 21, 2020
in
Engine
input
gdscript
mouse
0
answers
Is there a way to get information at the moment a camera moves?
asked
Jun 29, 2020
in
Engine
debug
godot3
camera2d
1
answer
Is there a way to trigger autotiling in the code?
answer selected
Jun 29, 2020
in
Engine
gdscript
tilemap
procedural
1
answer
A quick way to ensure that -0 returns as 0
commented
Jun 29, 2020
in
Engine
gdscript
return
1
answer
is it more efficient to use "if x in range(y, z):" or "if x >= y and x < z"?
asked
Jun 27, 2020
in
Engine
gdscript
math
logic
2
answers
What is the most efficient way to switch music tracks?
asked
May 20, 2020
in
Engine
godot3
audiostreamplayer
music
nodes
1
answer
is there a way to "stack" animations on top of each other?
asked
Mar 30, 2020
in
Engine
animationplayer
2d
godot3-1
animation
0
answers
Why am I unable to animate A sprite's modulate Alpha channel
commented
Dec 20, 2019
in
Engine
godot3-1
animation
canvasmodulate
0
answers
Is there any better form of visibility detection than Visibility notifier and visibility enabler?
asked
Nov 30, 2019
in
Engine
godot3-1
gdscript
2d
1
answer
Godot Program Icons
commented
Oct 27, 2019
in
Engine
export
godot
icon
1
answer
why am I unable to set exe icon?
asked
Jul 13, 2019
in
Engine
export-help
godot3-1
0
answers
'Get_tree().paused = false' somehow disables area2D collisions despite whitelisting
commented
May 26, 2019
in
Engine
godot3
pause
gdscript
0
answers
My problem with get_tree().paused and instancing a preloaded scene
commented
May 24, 2019
in
Engine
gdscript
instances
pause
godot3
0
answers
Stand in between two tilemap tiles messes with 'is_on_floor'
asked
Mar 26, 2019
in
Engine
tilemap
kinematicbody2d
collision
platformer
rigidbody2d
0
answers
Animation plays every tick from the start
asked
Jan 22, 2019
in
Engine
animationplayer
animation
godot3-0
0
answers
Parser Error: Script not fully loaded(cyclic preload)?
commented
Jan 20, 2019
in
Engine
gdscript
error
godot3-0
preload