Sharp images?

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:bust_in_silhouette: Asked By Tybobobo
:warning: Old Version Published before Godot 3 was released.

How do I prevent my images from being blurry when imported as a sprite? I would like sharp images; with each pixel being clear as day. I have looked inside preferences but I couldn’t find anything that changed it .

This is bad:
enter image description here

This is good:
enter image description here

:bust_in_silhouette: Reply From: Calinou

Go to the image’s properties, then uncheck Filter and Mipmaps.

Note that you can disable it for all textures in the Project Settings.

Thanks :slight_smile:
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Tybobobo | 2016-03-07 23:32

or you can just use a PNG file without importing it as a texture, same result (in 2D only)

Edit: woops, nevermind! you have to first disable those settings in Project Settings > Image Loader for this to also work…

batmanasb | 2016-03-08 00:59

How to fix the same problem in Godot 3?

antwood | 2017-11-07 17:21