0 votes

I'm currently using Godot 3.3 RC6 for Android application with subview game component.

In this case, my question is can I merge the android plugin with android project itself?

The use case is something like this,

  1. Subview shows the game
  2. Other subview shows the position status.
  3. Plugin calculates the position and movement of the character, input the movement information to the game engine via godotPlugin.

I think 2 and 3 can be merged as a single code, but plugin restrict that. So, can I insert plugin from the Godot Activity class at the Android studio rather than using export at the editor?

Godot version godot3-3 RC6
in Engine by (12 points)

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