if ray_collide != null:
if ray_collide_.is_in_group("player") == true:
target_player = ray_collide
and the ray cast is returning the kinematic body the only thing is when I try to get the translation of it for the look_at() it doesn't work
Another problem has also come up with this
look_at(possible_players[0].get_translation(), Vector3(0, 0, 0))
I need to get the origin for the look_at() but nothing seems to be working
(possible players is just a array full of the players)