0 votes

So what I did was create a duplicate of the player, I put the duplicate in the scene, and deleted the original, after that I saved and I get this error message:

 scene/resources/packed_scene.cpp:717 - Condition "!common_parent" is true. Continuing

I don't know what it means, after a few changes I can get the duplicate of the player to work again, but this error message doesn't go away, but the game seems to be functioning the way I intended.

I still have no idea what this means, nor what it is breaking in my game

Could someone help me out?

Godot version v3.2.3.stable.official
in Engine by (20 points)

2 Answers

0 votes

Honestly that looks like a bug in the engine. Just ignore it if your game runs fine.

by (7,190 points)
0 votes

So this is related to signal connections.

Basically this error is saying that the node which you connected a signal to no longer exists.

To resolve this issue go to the Node tab in the inspector dock and disconnect or reassign the trouble maker.

You'll know which one it is because the signal is supposed to have a ../nodepath :: func_name and not just :: func_name

by (4,560 points)
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