0 votes

Hey All,

I want to make an infinity mirror, but I figured this would be a good way to demonstrate what I was trying to do. I was trying to figure out using a viewport and a Sprite with a viewport texture, but I'm not able to achieve the desired. Anyone done something like this?enter image description here

Godot version 3.2.3
in Engine by (597 points)

1 Answer

0 votes

Have a look at this question, scale the Quad mesh and ensure your camera points towards it

by (5,836 points)
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