+1 vote

In my game you are a spaceship and you have to avoid meteorites. the meteorites should be placed in a certain place.
here is the script:

var myNode = preload("res://myNode.tscn")

func add_myNode_to_Game(): 
     var myNode_instance =  myNode .instance() 

    myNode_instance.global_transform = global_transform
Godot version v3.2.3
in Engine by (18 points)
edited by

What's the problem here? You need to be more specific. What do you want to do and what's not working.

I want to add the meteorites to a certain position at the top of the screen (it should be a mobile game) and I need to know how to add in this script where I can import the node.

1 Answer

0 votes

You have a spelling error on line 4: myNoder_instance should be myNode_instance. Also, I don't recommend that you mix snake case and camel case like that.

by (7,927 points)
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