0 votes

Hello, first-time poster here.
I am making a 2D team sports game with multiple characters with unique stats. My question is: what is the best way to organize my scenes for multiple characters? Currently, I am making a new scene for each character, but that seems inefficient. Eventually, I want the player to make their own character or be able to edit the stats of individual characters.

Godot version 3.2.3
in Engine by (12 points)

1 Answer

0 votes

I believe the best option is to create parent class for your Character Object and introduce all variables in this scipt, and store individual characters variables in JSON sheet.

by (7,925 points)
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