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Asked By | Holy.Slav |
Hi, I need help. I am trying to submit a game to AppStoreConnnect in XCode using this instruction to compile Exporting for iOS — Godot Engine (stable) documentation in English, compilation is done, but after creating an archive, the check fails gives this error: "2021-03-16 13:07:25 +0000 Failed to complete the request to connect to the app store to configure the store. Error: (null) ".