0 votes

Is it possible to detect an object (e.g. a board game or a moving miniature car) with a video camera?

Board game: Show sights at their board game position in 3D.
Miniature car: detect if it crosses the finish line.

Is this planned, or is there a GDNative library?
Would you like to see this feature as well?

Edit: I want to track an object in the real world with an normal camera. (As soon as the CameraServer works for all OS)

in Engine by (119 points)
edited by

I assume you want an "object" in a video feed to be tracked?
Have you checked https://docs.godotengine.org/en/stable/tutorials/vr/vr_primer.html?

Would this be possible with a normal camera or only with VR ?

Edit: I want to track an object in the real world with an normal camera.
Is this possible? (As soon as the CameraServer works for all OS)

If it's normal camera, you'd want to use AR. I haven't used Godot's AR/VR core, but I think both modules are coupled together.

1 Answer

0 votes

I don't understand what you mean but the closest is VisibilityNotifier. It checks if a node is visible in your camera

by (366 points)

I want to track an object from a real camera viedeo.

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