Is it possible to detect an object in a video from a camera? (GDNativ?) Would you like to have this feature too?

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:bust_in_silhouette: Asked By Gamemap

Is it possible to detect an object (e.g. a board game or a moving miniature car) with a video camera?

Board game: Show sights at their board game position in 3D.
Miniature car: detect if it crosses the finish line.

Is this planned, or is there a GDNative library?
Would you like to see this feature as well?

Edit: I want to track an object in the real world with an normal camera. (As soon as the CameraServer works for all OS)

I assume you want an “object” in a video feed to be tracked?
Have you checked https://docs.godotengine.org/en/stable/tutorials/vr/vr_primer.html?

bloodsign | 2021-03-17 11:42

Would this be possible with a normal camera or only with VR ?

Edit: I want to track an object in the real world with an normal camera.
Is this possible? (As soon as the CameraServer works for all OS)

Gamemap | 2021-03-17 11:56

If it’s normal camera, you’d want to use AR. I haven’t used Godot’s AR/VR core, but I think both modules are coupled together.

bloodsign | 2021-03-17 21:18

:bust_in_silhouette: Reply From: Mrpaolosarino

I don’t understand what you mean but the closest is VisibilityNotifier. It checks if a node is visible in your camera

I want to track an object from a real camera viedeo.

Gamemap | 2021-03-17 11:48