Tile map error

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:bust_in_silhouette: Asked By gerson0410

So i’ve made an autotile, but it’s not working like what i want. the upside and downside is switched. please help me :frowning:

:bust_in_silhouette: Reply From: Godont

When you select your tilemap in the scene tree the tilemap menu that appears on the right of the viewport contains a button with an up and down arrow which will flip the tiles vertically.

:bust_in_silhouette: Reply From: noithatduongdai

I am also experiencing the same error but have not found a solution

:bust_in_silhouette: Reply From: LampNTable

You mightve accidentally clicked this paintbrush image in the corner of the tile selector, im just posting this for people who search up the problem to find an answer, just click this again and it will go back to normal the area im talking about