I'm teaching a friend how to use Godot, so we set up a GitHub repo for our game. We managed to work together with no hassle a few days ago, but now the project crashes every time I try to open the project, only on my machine. He can pull any changes I make and still open the project.
It crashes specifically at the (Re)Importing assets phase. The bar gets through 80-83% and then the program stops responding forever.
Here's the repo: https://github.com/Fupicat/jogo-foda/ Se vc fala português desculpa o nome viu
Since the problem seemed to be with importing, I tried:
- Deleting the .import folder
- Deleting every .import file
- Adding it to .gitignore and then deleting it from the repo
- Redownloading Godot
- Restarting my PC
- Opening a zip file straight from my friend's machine without cloning the repo and without the .git folder
Nothing worked, I'm just clueless right now.