0 votes

I'd like to know the player's computer display resolution. Not the game window resolution, or the game window size, but the player's computer display resolution. That's it. Thanks!

Godot version Godot 3.2.2
in Engine by (118 points)
edited by

1 Answer

0 votes
Best answer

OS.get_screen_size() should get you what you want.

by (154 points)
selected by

Oh, thanks! That seems correct... well, it should be, anyway. My computer's resolution is 1920 x 1080, but for some reason it's printing 1536 x 864. Huh.

Are you using hiDPI scaling on WIndows? If so, the returned result may be scaled down to represent the actually usable screen real estate.

If you in laptop, should change scale of screen.
My resolution is 1920 x 1080 print 1536 x 1080 after change scale settings to 100% will be printing 1920 x 1080. (sorry for my english )

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.