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I'd like to know the player's computer display resolution. Not the game window resolution, or the game window size, but the player's computer display resolution. That's it. Thanks!

Godot version Godot 3.2.2
in Engine by (112 points)
edited by

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OS.get_screen_size() should get you what you want.

by (152 points)
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Oh, thanks! That seems correct... well, it should be, anyway. My computer's resolution is 1920 x 1080, but for some reason it's printing 1536 x 864. Huh.

Are you using hiDPI scaling on WIndows? If so, the returned result may be scaled down to represent the actually usable screen real estate.

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