Umm... Thanks for your answers and giving time to my question.
Sorry not to mention about my programming experince. Yeah I have coding knowlodge for years especially on Pyhton and Lua. However have no any C++ but some C# and Java. I think some part of or most part of Reference manual is based on C++
I had searched community of Godot from reddit to Facebook plus here but have never seen any related question with my statement. Then I asked it, off course don't want to make here like topic garbage for other users.
You misunderstood me or I could not make a fine self expression for my condition (English is not my language if can not explain it, sorry). I just give these image as only examples of my general problem faced off scripting on Godot until now.
I may not connection Nodes and its elements or classes how to direct my game assets/player/events/conditions etc.
- first image one - how i decide on an element/func/method to use in any class? It's related with Node that I used or related with my purpose and independent with used Node type.
if not appear >> http://imgur.com/htlWXga
second one - Related/familiar with first one.
third one- made me shame :/ I did not mean brief of the float, vector2 etc. sorry for word explain "aggh English" :D. I already know them from Python-Lua and Panda3D-Löve2d. I asked it for the arrange of the elements. Why this arrangement is there. Please correct me If I'm right.
void, Vector2, float shows type of element/method/func ?
get_node(), etc. shows method or func ?
And when I see the parentheses-argument of any func there I really stuck :( An example:
Node get_node( NodePath path ) const
If it's type is
Node why we have to point out again another type
NodePath into as an argument?
After Nodepath comes a parameter
path that you greatly explained and I think it's very Pythonish manner that I can write it how I want. Thanks a lot you.
What I believe that discussion will generally solve my stuck points how to read docs an how to use them as I need :) .
**Godot is really great and I don't want to go anywhere ;)*