Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | sterngames |
why can’t i exit the color picker and press another button, normally?
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | sterngames |
why can’t i exit the color picker and press another button, normally?
Reply From: | Jayman2000 |
ColorPickers are more like scenes than they are like individual Nodes. I didn’t add any children to my ColorPicker, but it ended up giving itself a bunch of children at runtime:
ColorPicker
HBoxContainer
Control
Control
HBoxContainer
TextureRect
ToolButton
VBoxContainer
HSeparator
VBoxContainer
HBoxContainer
Label
HSlider
SpinBox
LineEdit
Timer
PopupMenu
Timer
Timer
HBoxContainer
Label
HSlider
SpinBox
LineEdit
Timer
PopupMenu
Timer
Timer
HBoxContainer
Label
HSlider
SpinBox
LineEdit
Timer
PopupMenu
Timer
Timer
HBoxContainer
Label
HSlider
SpinBox
LineEdit
Timer
PopupMenu
Timer
Timer
HBoxContainer
CheckButton
CheckButton
Button
LineEdit
Timer
PopupMenu
Timer
HSeparator
HBoxContainer
TextureRect
HBoxContainer
Button
You must release focus from the child who has it, not from the ColorPicker itself. You can use this function to make sure that a Node and none of its children have focus:
func recursively_release_focus(node):
if node is Control:
node.release_focus()
for child in node.get_children():
recursively_release_focus(child)
what is, when you change the color, “the child who has it”
sterngames | 2021-03-14 12:20
It looks like the focus doesn’t change when you change the color. To figure this out, I added this to the ColorPicker’s parent:
func _physics_process(delta):
print(get_focus_owner())
Jayman2000 | 2021-03-14 13:26
gives me the previous button i clicked (which is appearently, not a child of the color picker). so, why can’t i exit the color picker and press another button, normally?
sterngames | 2021-03-14 13:29